![]() ![]() When I saw the initial setup, which I believe was a 3DOF system, I began by opening up a communications channel via email with you. While searching around I came across a video that was reviewing your product. At this phase I haven’t even began researching the motors or anything else that’s required for a full motion sim. The more I began researching frame designs the more complex things were becoming on my end. Have been researching the motion simulators for a while and have been working on designing a frame constructed out of steel. I’m writing this letter mainly because I wanted to let you all know how my experience has been so far with DOF Reality and what I think of your products. So where does this leave me now? Having a lot of fun and very happy with my purchase decision, but I must confess to being hooked and wanting more. Incidentally do sell the yaw as an add-on to the basic 2DOF platform. Personally I’m very glad I went for the 3DOF platform with yaw as opposed to 2DOF. The trick is to carefully map the heave DOF to pitch movement on the platform so that as you touch down you get a sudden short movement of the seat pitching back which lifts the seat and so feels like a thump in the back side – in proportion to how heavily you land. There really should be a penalty for a clumsy heavy landing and by tuning the platform right you can get that physical feedback. One of my favourite parts of a flight now is touchdown. There was a strong sense of wrestling with the wind and the combination of feeling the roll and yaw as I made corrections to line up with the airfield gave a convincing feeling of the lightness and physicality of the aircraft (C172). Cranking up the side wind is much more fun now and after pulling off a short field landing yesterday with a strong cross-wind I was just buzzing. I have over the last two days had some very enjoyable flights which have given me a convincing sensation of being in an airborne object. I think this reflects the addictive immersive quality of VR flight sim when powered by such convincing software. In fact FS2 has prompted so much interest in motion platforms on this and the IPACS forum that other simmers with many more flying hours than me have commented that they’ve never seen so much discussion on the subject. I’ve been so captivated flying FS2 with Oculus Rift that 2 months ago, in pursuit of even more of a sense of realism, I purchased a motion platform. ![]()
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